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platform
Unity
UnityInteriorSceneBuilderModuleFactory.h
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#pragma once
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#include "IInteriorSceneBuilderModuleFactory.h"
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#include "Unity.h"
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#include "Modules.h"
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namespace
Eegeo
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{
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namespace
Unity
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{
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class
UnityInteriorSceneBuilderModuleFactory
:
public
Modules::IInteriorSceneBuilderModuleFactory
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{
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public
:
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UnityInteriorSceneBuilderModuleFactory
(
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Modules::Core::RenderingModule
& renderingModule,
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UnityAsyncTextureLoader
& asyncTextureLoader,
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const
UnityCallbacks
& unityCallbacks);
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Modules::IInteriorSceneBuilderModule
* CreateInteriorSceneBuilderModule(
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Resources::Interiors::InteriorInteractionModel
& interiorInteractionModel,
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Resources::Interiors::InteriorsCellResourceObserver
& cellResourceObserver)
override
;
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private
:
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Modules::Core::RenderingModule
& m_renderingModule;
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UnityAsyncTextureLoader
& m_asyncTextureLoader;
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const
UnityCallbacks
& m_unityCallbacks;
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};
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}
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}
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1.8.3.1