3 #include "UnityCallbacks.h"
4 #include "LabelRenderer.h"
6 #include "IconsModule.h"
7 #include "UnityTextureFileLoader.h"
26 std::vector<const Labels::LabelView*>& GetViewList()
override;
33 std::vector<const Labels::LabelView*> m_viewList;
34 std::set<std::string> m_activeLabels;