11 namespace ChunkedFileFormat
13 namespace VertexElementFlags
17 static const u16 POSITION = 1 << 0;
18 static const u16 SHADOW_EXTRUSIONS = 1 << 1;
19 static const u16 NORMAL = 1 << 2;
20 static const u16 UV = 1 << 3;
21 static const u16 LIGHTDOTS = 1 << 4;
22 static const u16 UV2 = 1 << 5;
23 static const u16 COLOR = 1 << 6;
25 static const u16 POSITION_NORMAL = (POSITION | NORMAL);
26 static const u16 POSITION_NORMAL_UV = (POSITION | NORMAL | UV);
27 static const u16 POSITION_NORMAL_UV_COLOR = (POSITION | NORMAL | UV | COLOR);
28 static const u16 POSITION_UV_LIGHTDOTS = (POSITION | UV | LIGHTDOTS);
29 static const u16 POSITION_SHADOW_EXTRUSIONS = (POSITION | SHADOW_EXTRUSIONS);
30 static const u16 POSITION_UV_LIGHTDOTS_COLOR = (POSITION | UV | LIGHTDOTS | COLOR);