8 #include "WeatherOverlayShader.h"
10 #include "Rendering.h"
24 const TMaterialId materialId,
25 const std::string& name,
30 const TMaterialId GetId()
const{
return m_id;}
32 const Shader& GetShader()
const{
return m_shader;}
39 const std::string& GetName()
const {
return m_name;}
44 const TMaterialId m_id;
45 const std::string m_name;