GetDiffuseColor() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
GetId() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
GetLighting() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
GetModulatedDiffuseColor(const v4 &renderableColor) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | virtual |
GetName() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
GetRenderableLayer() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
GetShader() const (defined in Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial) | Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial | |
InteriorsMaterialBase(const Rendering::TMaterialId materialId, const std::string &name, const Lighting::GlobalLighting &lighting, IInteriorsMaterialAssignmentObserver &materialAssignmentObserver, bool useAlternativeAmbient, bool isTranslucent, const v4 &diffuseColor, InteriorsRenderableLayer::Type renderableLayer) (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | |
InteriorsStencilMirrorMaskMaterial(const Rendering::TMaterialId materialId, const std::string &name, const Lighting::GlobalLighting &lighting, IInteriorsMaterialAssignmentObserver &materialAssignmentObserver, const InteriorsStencilMirrorMaskShader &shader) (defined in Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial) | Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial | |
IsTranslucent() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
IsUsingAlternativeAmbient() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
MirrorStencilRef (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | static |
OnAssignedToRenderable(Rendering::Renderables::InteriorRenderable &renderable) (defined in Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial) | Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial | virtual |
SetState(Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial) | Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial | virtual |
SetStatePerInstanceRenderable(int instanceIndex, const Rendering::Renderables::InstancedInteriorFloorRenderable &instancedRenderable, Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | inlinevirtual |
SetStatePerRenderable(const Rendering::RenderableBase *renderableBase, Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial) | Eegeo::Resources::Interiors::InteriorsStencilMirrorMaskMaterial | |
SetTranslucencyState(const Rendering::Renderables::InteriorRenderable &interiorFloorRenderable, Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | protectedvirtual |
~InteriorsMaterialBase() (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase) | Eegeo::Resources::Interiors::InteriorsMaterialBase | virtual |