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Eegeo::Routes::View::RouteViewShader Member List

This is the complete list of members for Eegeo::Routes::View::RouteViewShader, including all inherited members.

CompileProgram(const std::string &vertexShaderCode, const std::string &fragmentShaderCode) (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
Create(const Rendering::TShaderId shaderId) (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShaderstatic
GetId() const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderinline
GetUniformLocation(const std::string &uniformName) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shader
GetVertexAttributes() const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderinline
m_programHandle (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
NonCopyable(const NonCopyable &)=delete (defined in Eegeo::NonCopyable)Eegeo::NonCopyableprotected
NonCopyable()=default (defined in Eegeo::NonCopyable)Eegeo::NonCopyableprotected
operator=(const NonCopyable &)=delete (defined in Eegeo::NonCopyable)Eegeo::NonCopyableprotected
RouteViewShader(const Rendering::TShaderId shaderId, const std::string &vertexCode, const std::string &fragmentCode) (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShader
SetAltitudeFade(float fade) const (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShaderinline
SetMVP(const m44 &mvp) const (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShaderinlinevirtual
SetThickness(float thickness) const (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShaderinline
SetUniformBool(const bool value, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformFloat(const float value, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformM44(const m44 &matrix, GLuint uniformLocation, bool transpose) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformTextureSampler(Rendering::GLState &glState, GLuint samplerId, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformV2(const v2 &vec, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformV3(const v3 &vec, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformV4(const v4 &vec, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
SetUniformV4v(const v4 *vec, GLsizei count, GLuint uniformLocation) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
Shader(const TShaderId shaderId) (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderinlineprotected
Use(Rendering::GLState &glState) const (defined in Eegeo::Routes::View::RouteViewShader)Eegeo::Routes::View::RouteViewShaderinlinevirtual
UseProgram(Rendering::GLState &glState) const (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderprotected
~Shader() (defined in Eegeo::Rendering::Shader)Eegeo::Rendering::Shaderinlinevirtual