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Eegeo::Unity::UnityInteriorMaterial Member List

This is the complete list of members for Eegeo::Unity::UnityInteriorMaterial, including all inherited members.

GetDiffuseColor() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
GetId() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
GetLighting() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
GetModulatedDiffuseColor(const v4 &renderableColor) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBasevirtual
GetName() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
GetRenderableLayer() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
GetShader() const override (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinline
GetUnityMaterialHandle() const (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinline
InteriorsMaterialBase(const Rendering::TMaterialId materialId, const std::string &name, const Lighting::GlobalLighting &lighting, IInteriorsMaterialAssignmentObserver &materialAssignmentObserver, bool useAlternativeAmbient, bool isTranslucent, const v4 &diffuseColor, InteriorsRenderableLayer::Type renderableLayer) (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBase
IsTranslucent() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
IsUsingAlternativeAmbient() const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
MirrorStencilRef (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBasestatic
OnAssignedToRenderable(Rendering::Renderables::InteriorRenderable &renderable) override (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinlinevirtual
SetState(Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBasevirtual
SetStatePerInstanceRenderable(int instanceIndex, const Rendering::Renderables::InstancedInteriorFloorRenderable &instancedRenderable, Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseinlinevirtual
SetStatePerRenderable(const Rendering::RenderableBase *renderableBase, Rendering::GLState &glState) const override (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinline
SetTranslucencyState(const Rendering::Renderables::InteriorRenderable &interiorFloorRenderable, Rendering::GLState &glState) const (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBaseprotectedvirtual
UnityInteriorMaterial(const void *unityMaterialHandle, const IndoorMapCallbacks &indoorMapCallbacks, const Rendering::TMaterialId materialId, const std::string &name, const Lighting::GlobalLighting &lighting, Resources::Interiors::IInteriorsMaterialAssignmentObserver &materialAssignmentObserver, bool useAlternativeAmbient, bool isTranslucent, bool isStencilMirror, const v4 &diffuseColor, Resources::Interiors::InteriorsRenderableLayer::Type renderableLayer, const Rendering::Shader &shader) (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinline
~InteriorsMaterialBase() (defined in Eegeo::Resources::Interiors::InteriorsMaterialBase)Eegeo::Resources::Interiors::InteriorsMaterialBasevirtual
~UnityInteriorMaterial() (defined in Eegeo::Unity::UnityInteriorMaterial)Eegeo::Unity::UnityInteriorMaterialinline