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platform
WorldStates
BaseState.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "IWorldState.h"
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namespace
Eegeo
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{
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namespace
WorldStates
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{
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class
BaseState
:
public
IWorldState
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{
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public
:
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BaseState
(std::string stateName);
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virtual
~
BaseState
() { }
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virtual
std::string GetStateName()
const
;
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virtual
float
GetProgress()
const
{
return
m_progress; }
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protected
:
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void
SetProgress(
float
progress) { m_progress = progress; }
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private
:
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std::string m_stateName;
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float
m_progress;
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};
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}
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}
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