|
| BaseState (std::string stateName) |
|
virtual std::string | GetStateName () const |
|
virtual float | GetProgress () const |
|
virtual void | Enter ()=0 |
|
virtual void | Update (float dt, const Camera::RenderCamera &renderCamera, const dv3 &ecefInterestPoint, Streaming::IStreamingVolume &streamingVolume)=0 |
|
virtual void | Exit ()=0 |
|
virtual void | SetChangeStateCallback (IChangeStateCallback *changeStateCallback)=0 |
|
|
void | SetProgress (float progress) |
|
The documentation for this class was generated from the following files:
- platform/WorldStates/BaseState.h
- platform/WorldStates/BaseState.cpp