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Space
CubeMap.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "VectorMath.h"
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#include "MortonKey.h"
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#include "Space.h"
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namespace
Eegeo
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{
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namespace
Space
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{
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namespace
CubeMap
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{
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enum
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{
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FacePositiveX = 0,
// america
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FaceNegativeX = 1,
// india
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FacePositiveY = 2,
// north pole
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FaceNegativeY = 3,
// south pole
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FacePositiveZ = 4,
// africa
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FaceNegativeZ = 5,
// pacific
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FaceCount = 6,
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FaceInvalid = -1
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};
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Eegeo::dv3
FacePointToEcefNormal(
int
face,
Eegeo::dv2
point,
double
faceSideLengthHalf);
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Eegeo::dv3
FacePointToWorld(
int
face,
Eegeo::dv2
point,
double
faceSideLengthHalf);
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Eegeo::dv2
WorldPointToFace(
int
face,
Eegeo::dv3
point,
double
faceSideLengthHalf);
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Eegeo::dv2
KeyToFaceCentre(
Eegeo::Streaming::MortonKey
key,
double
faceSideLengthHalf);
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Eegeo::dv3
KeyToECEF(
Eegeo::Streaming::MortonKey
key);
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Eegeo::Streaming::MortonKey
FacePointToKey(
Eegeo::dv2
point,
int
faceIndex,
double
faceSideLengthHalf,
int
keyDepth);
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int
WorldPointToFaceIndex
(
const
Eegeo::dv3
& point);
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int
WorldPointToFaceIndex
(
Eegeo::dv3
point,
double
faceSideLengthHalf);
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Eegeo::v2
FacePointToKeyNormalised(
Eegeo::Streaming::MortonKey
key,
Eegeo::dv2
facePoint);
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Eegeo::Streaming::MortonKey
EcefToKey(
Eegeo::dv3
ecefPosition,
int
level);
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}
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}
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}
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1.8.3.1