5 #include "MeshRenderable.h"
7 #include "VectorMathDecl.h"
9 #include "CullingVolumeTree.h"
10 #include "IndexBufferRange.h"
12 #include "CullingVolumeTree.h"
25 LayerIds::Values layerId,
34 LayerIds::Values layerId,
38 const std::vector<Culling::CullingVolume>& cullingVolumes,
50 const bool HasVisibleElements()
const
52 return m_visibleIndexRanges.empty() ==
false;
55 const std::vector<Culling::IndexBufferRange>& GetVisibleIndexRanges()
const
57 return m_visibleIndexRanges;
65 void InitialiseVisibleIndexRanges();
68 std::vector<Culling::IndexBufferRange> m_visibleIndexRanges;