5 #include "ITextureFileLoader.h"
9 #include "IJpegLoader.h"
10 #include "ICallback.h"
18 using namespace Eegeo::Helpers;
37 const std::string& fileName,
46 virtual bool LoadFromBuffer(
48 const std::string& fileExtension,
49 const Byte* resourceBuffer,
50 size_t bufferSizeBytes,
55 const std::string& fileExtension,
56 const std::vector<Byte>& resourceBuffer,
62 const std::vector<
const std::vector<Byte>*>& cubeFaceBuffers,
67 const std::vector<
const std::vector<Byte>*>& cubeFaceBuffers);
75 inline int GetMapId()
const {
return m_mapId; }