Public Member Functions | |
virtual bool | LoadTexture (Eegeo::Helpers::GLHelpers::TextureInfo &textureInfo, const std::string &fileName, bool mipmap=false)=0 |
virtual Rendering::AsyncTexturing::IAsyncTextureLoad & | LoadFromFileAsync (const ICallback1< const Rendering::AsyncTexturing::AsyncTextureLoadResult > &completionCallback, const std::string &fileName, void *pUserData, bool mipmap=false)=0 |
virtual Rendering::AsyncTexturing::IAsyncTextureLoad & | LoadCubeFromFileAsync (const ICallback1< const Rendering::AsyncTexturing::AsyncTextureLoadResult > &completionCallback, const Helpers::CubeTextureName &textureName, void *pUserData)=0 |
virtual bool | LoadFromBuffer (Eegeo::Helpers::GLHelpers::TextureInfo &textureInfo, const std::string &fileExtension, const Byte *resourceBuffer, size_t bufferSizeBytes, bool mipmap=false)=0 |
virtual Rendering::AsyncTexturing::IAsyncTextureLoad & | LoadFromBufferAsync (const ICallback1< const Rendering::AsyncTexturing::AsyncTextureLoadResult > &completionCallback, const std::string &fileExtension, const std::vector< Byte > &resourceBuffer, void *pUserData, bool mipmap=false)=0 |
virtual Rendering::AsyncTexturing::IAsyncTextureLoad & | LoadCubeFromBuffersAsync (const ICallback1< const Rendering::AsyncTexturing::AsyncTextureLoadResult > &completionCallback, const std::vector< const std::vector< Byte > * > &cubeFaceBuffers, void *pUserData)=0 |
virtual bool | LoadCubeTexture (Eegeo::Helpers::GLHelpers::TextureInfo &out_textureInfo, const CubeTextureName &cubeTextureName)=0 |
virtual bool | LoadFromCubeFaces (Eegeo::Helpers::GLHelpers::TextureInfo &out_textureInfo, const std::vector< const std::vector< Byte > * > &cubeFaceBuffers)=0 |
virtual bool | LoadFromCubeFaces (Eegeo::Helpers::GLHelpers::TextureInfo &out_textureInfo, const CubeFaceFileNames &cubeFaceFileNames)=0 |