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IBatchedTextRenderableFactory.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Types.h"
6 #include "Rendering.h"
7 #include "Text.h"
8 #include "LayerIds.h"
9 
10 namespace Eegeo
11 {
12  namespace Text
13  {
15  {
16  public:
18  virtual BatchedScreenTextRenderable* Create(Rendering::Materials::IMaterial& material, const Rendering::SortKey& sortKey, BatchedScreenTextRenderable* pPrimaryRenderable) = 0;
19 
20  };
21 
23  {
24  public:
26  virtual BatchedWorldTextRenderable* Create(Rendering::Materials::IMaterial& material, const Rendering::SortKey& sortKey, BatchedWorldTextRenderable* pPrimaryRenderable) = 0;
27 
28  };
29  }
30 }