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IBatchedTextRenderableFactory.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Types.h"
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#include "Rendering.h"
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#include "Text.h"
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#include "LayerIds.h"
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namespace
Eegeo
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{
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namespace
Text
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{
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class
IBatchedScreenTextRenderableFactory
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{
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public
:
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virtual
~
IBatchedScreenTextRenderableFactory
() {;}
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virtual
BatchedScreenTextRenderable
* Create(
Rendering::Materials::IMaterial
& material,
const
Rendering::SortKey
& sortKey,
BatchedScreenTextRenderable
* pPrimaryRenderable) = 0;
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};
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class
IBatchedWorldTextRenderableFactory
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{
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public
:
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virtual
~
IBatchedWorldTextRenderableFactory
() {;}
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virtual
BatchedWorldTextRenderable
* Create(
Rendering::Materials::IMaterial
& material,
const
Rendering::SortKey
& sortKey,
BatchedWorldTextRenderable
* pPrimaryRenderable) = 0;
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};
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}
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}
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