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platform
Rendering
Scene
ISceneElementObserver.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "Rendering.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
Scene
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{
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template
<
typename
T>
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class
ISceneElementObserver
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{
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public
:
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virtual
void
OnSceneElementAdded
(SceneElement<T>& sceneElement) = 0;
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virtual
void
OnSceneElementRemoved
(SceneElement<T>& sceneElement) = 0;
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virtual
~ISceneElementObserver() {};
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};
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}
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}
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}
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