Interface to an observer of a collection of SceneElement<T> objects. More...
#include <ISceneElementObserver.h>
Public Member Functions | |
virtual void | OnSceneElementAdded (SceneElement< T > &sceneElement)=0 |
virtual void | OnSceneElementRemoved (SceneElement< T > &sceneElement)=0 |
Interface to an observer of a collection of SceneElement<T> objects.
This interface specifies how an object can recieve notifications when the contents of a SceneElement collection is modified. This interface is a companion to ISceneElementObservable.
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pure virtual |
Notification that a SceneElement has been added to a collection.
sceneElement | The SceneElement that has been added to the collection. |
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pure virtual |
Notification that a SceneElement has been removed from a collection.
sceneElement | The SceneElement that has been removed from the collection. |