6 #include "LoadingScreenRenderables.h"
7 #include "LoadingScreenConfig.h"
22 Eegeo::Rendering::LoadingScreenLayout::Values layout,
25 float screenOversampleScale)
26 : m_glBufferPool(glBufferPool)
27 , m_vertexLayoutPool(vertexLayoutPool)
28 , m_vertexBindingPool(vertexBindingPool)
29 , m_backgroundMaterial(backgroundMaterial)
30 , m_imageMaterial(imageMaterial)
32 , m_textureWidth(textureWidth)
33 , m_textureHeight(textureHeight)
34 , m_screenOversampleScale(screenOversampleScale)
46 const Eegeo::Rendering::LoadingScreenLayout::Values m_layout;
47 const float m_textureWidth;
48 const float m_textureHeight;
49 const float m_screenOversampleScale;