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Rendering
AsyncTexturing
LocalAsyncCubeTexture.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "LocalAsyncTextureBase.h"
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#include "AsyncTexturing.h"
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#include "ITextureFileLoader.h"
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#include "CubeFaceFileNames.h"
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#include "Rendering.h"
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
AsyncTexturing
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{
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class
LocalAsyncCubeTexture
:
public
LocalAsyncTextureBase
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{
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public
:
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LocalAsyncCubeTexture
(
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Eegeo::Helpers::ITextureFileLoader
& textureFileLoader,
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IAsyncTexture
& initialTexture,
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const
Helpers::CubeTextureName
& cubeTextureName,
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IAsyncTextureObserver
* pObserver,
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ITextureFactory
& textureFactory);
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};
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}
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}
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}
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