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LocalAsyncTexture.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include <string>
6 #include "LocalAsyncTextureBase.h"
7 #include "AsyncTexturing.h"
8 #include "ITextureFileLoader.h"
9 #include "Rendering.h"
10 
11 namespace Eegeo
12 {
13  namespace Rendering
14  {
15  namespace AsyncTexturing
16  {
18  {
19  public:
21  Eegeo::Helpers::ITextureFileLoader& textureFileLoader,
22  IAsyncTexture& initialTexture,
23  const std::string& textureName,
24  bool generateMipMaps,
25  IAsyncTextureObserver* pObserver,
26  ITextureFactory& textureFactory);
27  };
28  }
29  }
30 }