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MaterialSelectionRenderableFactory.h
1 // Copyright eeGeo Ltd (2012-2014), All Rights Reserved
2 
3 #pragma once
4 
5 #include "Types.h"
6 #include "Collision.h"
7 #include "CollisionVisualization.h"
8 
9 #include <string>
10 
11 namespace Eegeo
12 {
13  namespace CollisionVisualization
14  {
16  {
17  public:
19  : m_renderableFactory(renderableFactory)
20  {
21 
22  }
23 
24  CollisionVisualizationRenderable* Create(const std::string& materialId, const Collision::CollisionBvh& collisionBvh);
25 
26  private:
27  CollisionVisualizationRenderableFactory& m_renderableFactory;
28  };
29  }
30 }