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Eegeo::CollisionVisualization::CollisionVisualizationRenderable Class Reference
Inheritance diagram for Eegeo::CollisionVisualization::CollisionVisualizationRenderable:
Eegeo::Rendering::RenderableBase Eegeo::NonCopyable

Public Member Functions

 CollisionVisualizationRenderable (Rendering::Mesh *pMesh, Rendering::LayerIds::Values layerId, const dv3 &ecefPosition, const Rendering::Materials::IMaterial &material, const Rendering::VertexLayouts::VertexBinding &vertexBinding, const Eegeo::Geometry::SingleSphere &boundingSphere, const Eegeo::v4 &initialColor, bool depthTest, bool depthWrite, bool depthBias, bool alphaBlend)
 
virtual m44 CalcModelViewProjection (const dv3 &ecefCameraPosition, const m44 &viewProjection, const float environmentFlatteningScale) const
 
virtual void Render (Rendering::GLState &glState) const
 
virtual void OnMaterialChanged (const Rendering::Materials::IMaterial *pMaterial, Eegeo::Rendering::VertexLayouts::VertexBindingPool &vertexBindingPool)
 
virtual const v4GetColor () const
 
virtual const std::vector
< std::array< v4, 2 > > & 
GetHeightClipPlanes () const
 
virtual bool IsDepthTest () const
 
virtual bool IsDepthWrite () const
 
virtual bool IsDepthBias () const
 
virtual bool IsAlphaBlend () const
 
virtual const std::array< v4, 2 > & GetCurrentHeightClipPlanePair () const
 
virtual void SetColor (const v4 &color)
 
virtual void SetHeightClipPlanes (const std::vector< std::array< v4, 2 >> &heightClipPlanes)
 
virtual void SetDepthTest (bool enabled)
 
virtual void SetDepthWrite (bool enabled)
 
virtual void SetDepthBias (bool enabled)
 
virtual void SetAlphaBlend (bool enabled)
 
virtual
Eegeo::Geometry::SingleSphere 
GetBoundingSphere () const
 
- Public Member Functions inherited from Eegeo::Rendering::RenderableBase
 RenderableBase (const m44 &modelViewProjection, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *pMaterial, const VertexLayouts::VertexBinding *pVertexBinding, const SortKey &sortKey)
 
 RenderableBase (LayerIds::Values layerId, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *material, const VertexLayouts::VertexBinding &vertexBinding)
 
 RenderableBase (LayerIds::Values layerId, const dv3 &ecefPosition, const Rendering::Materials::IMaterial *material)
 
const SortKey GetSortKey () const
 
void SetLayer (LayerIds::Values layerId)
 
LayerIds::Values GetLayer () const
 
void SetUserDefined (u64 userDefined)
 
u64 GetUserDefined () const
 
void SetDepth (u64 depth)
 
u64 GetDepth () const
 
virtual void SetMaterial (const Rendering::Materials::IMaterial *pMaterial, Rendering::VertexLayouts::VertexBindingPool &vertexBindingPool)
 
const Materials::IMaterialGetMaterial () const
 
virtual bool ShouldRender () const
 
void SetEcefPosition (const dv3 &ecefPosition)
 
const dv3GetEcefPosition () const
 
void SetModelViewProjection (const m44 &modelViewProjection)
 
const m44GetModelViewProjection () const
 

Additional Inherited Members

- Protected Member Functions inherited from Eegeo::Rendering::RenderableBase
virtual void UpdateSortKeyForMaterial (const Materials::IMaterial *material)
 
void SetVertexBinding (const VertexLayouts::VertexBinding &binding)
 
const
VertexLayouts::VertexBinding
GetVertexBinding () const
 
- Protected Attributes inherited from Eegeo::Rendering::RenderableBase
m44 m_modelViewProjection
 
dv3 m_ecefPosition
 
const
Rendering::Materials::IMaterial
m_material
 
const
VertexLayouts::VertexBinding
m_pVertexBinding
 
SortKey m_sortKey
 

The documentation for this class was generated from the following files: