5 #include "VectorMath.h"
16 float displacementX, displacementY, displacementZ;
21 inline void CreateRouteRenderVertex(
24 outVertex.x = position.x;
25 outVertex.y = position.y;
26 outVertex.z = position.z;
28 outVertex.displacementX = displacement.x;
29 outVertex.displacementY = displacement.y;
30 outVertex.displacementZ = displacement.z;
32 outVertex.r = color.x;
33 outVertex.g = color.y;
34 outVertex.b = color.z;
35 outVertex.a = color.w;