5 #include "BasicRenderable.h"
9 #include "VectorMath.h"
28 Rendering::LayerIds::Values m_layerId;
30 dv3 m_cameraEcefLocation;
38 bool GetEnabled()
const;
40 void SetEnabled(
bool enabled);
42 void SetModelTransform(
const Eegeo::m44& transform);
43 const m44& GetModelTransform()
const;
48 void SetAlpha(
float alpha);
49 float GetAlpha(
void)
const;