11 #include "SceneGraphCellRepository.h"
16 #include "Buildings.h"
17 #include "Rendering.h"
18 #include "CityThemes.h"
19 #include "AsyncTexturing.h"
20 #include "AsyncModels.h"
21 #include "StreamingPipelineVisualiser.h"
22 #include "DebugRendering.h"
44 size_t resourceNodeCacheEntries,
46 const int webReqestTimeoutSeconds
60 size_t resourceNodeCacheEntries,
87 void SetStreams(
const std::vector<Eegeo::Streaming::LodStreamMap>& lodStreamMaps);
91 const dv3& ecefInterestPoint,