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platform
Emscripten
Input
TouchRotateGesture.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "VectorMath.h"
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#include "IEmscriptenInputHandler.h"
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#include "InputEvents.h"
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namespace
Eegeo
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{
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namespace
Emscripten
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{
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namespace
Input
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{
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class
TouchRotateGesture
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{
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private
:
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IEmscriptenInputHandler
* m_pHandler;
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bool
m_rotating;
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Eegeo::v2
m_lastPointer[2];
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float
m_lastRotationRadians;
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float
m_totalRotation;
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float
m_previousRotationDelta;
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bool
m_needNewBaseline;
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Eegeo::v2
m_baselineDirection;
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float
m_majorScreenDimension;
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bool
UpdateRotation(
const
TouchInputEvent
& event,
int
numTouches,
bool
pointerUp);
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public
:
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TouchRotateGesture
(
IEmscriptenInputHandler
* pHandler,
float
screenWidth,
float
screenHeight);
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void
PointerDown(
const
TouchInputEvent
& event);
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void
PointerUp(
const
TouchInputEvent
& event);
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void
PointerMove(
const
TouchInputEvent
& event);
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void
NotifyScreenPropertiesChanged(
int
screenWidth,
int
screenHeight);
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};
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}
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}
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}
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1.8.3.1