3 #include "VectorMath.h"
14 static std::vector<UnityBuildingHighlightClipPlanePairInterop> ConvertFromNative(
const std::vector<std::array<v4, 2>>& heightClipPlanes)
16 std::vector<UnityBuildingHighlightClipPlanePairInterop> result;
17 result.reserve(heightClipPlanes.size());
18 for (
const auto& planePair : heightClipPlanes)
20 result.emplace_back(planePair[0], planePair[1]);