5 #include "IAsyncTextureLoad.h"
10 #include "AsyncTexturing.h"
22 std::string m_fileExtension;
23 const std::vector<Byte>* m_pResourceBuffer;
32 const std::string& fileExtension,
33 const std::vector<Byte>* pResourceBuffer,
44 const std::string& fileExtension,
45 const std::vector<Byte>& resourceBuffer,
51 virtual void Cancel();