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platform
UI
NativeInput
Windows
WindowsInputBox.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include <string>
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#include "WindowsNativeState.h"
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#include "InputBox.h"
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#include "IInputBox.h"
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namespace
Eegeo
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{
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namespace
UI
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{
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namespace
NativeInput
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{
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namespace
Windows
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{
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class
WindowsInputBox
:
public
IInputBox
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{
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WindowsNativeState
* m_pState;
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IInputBoxDismissedHandler
& m_handler;
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bool
m_closed;
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bool
m_nativesRequireUnregistering;
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public
:
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WindowsInputBox
(
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WindowsNativeState
* pState,
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const
std::string& title,
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const
std::string& message,
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const
std::string& button,
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const
std::string& initialContent,
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bool
initialContentIsPlaceholder,
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IInputBoxDismissedHandler
& handler);
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virtual
~
WindowsInputBox
();
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virtual
void
Close();
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};
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}
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}
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}
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}
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