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std::string | GetAppName () const |
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HINSTANCE | GetHInstance () const |
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EGLNativeWindowType | GetWindow () const |
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int | GetWidth () const |
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int | GetHeight () const |
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bool | IsFullScreen () const |
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bool | RequiresPBuffer () const |
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float | GetOversampleScale () const |
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std::string | GetDeviceModel () const |
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const std::string & | GetAssetsFolder () const |
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float | GetDeviceDpi () const |
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void | SetSize (int width, int height) |
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static WindowsNativeState | Make (const std::string &appName, HINSTANCE hinstance, EGLNativeWindowType nativeWindowType, int width, int height, bool fullScreen, bool requiresPBuffer, float oversampleScale, const std::string &deviceModel, float deviceDpiconst, const std::string &assetsPath=std::string("")) |
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static WindowsNativeState * | Create (const std::string &appName, HINSTANCE hinstance, EGLNativeWindowType nativeWindowType, int width, int height, bool fullScreen, bool requiresPBuffer, float oversampleScale, const std::string &deviceModel, float deviceDpi) |
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The documentation for this struct was generated from the following file: