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| IndoorOutdoorModalCameraController (Camera::GlobeCamera::GpsGlobeCameraController &m_gpsGlobeCameraController, Resources::Interiors::InteriorsCameraController &m_interiorsCameraController, Camera::GlobeCamera::IGlobeCameraDistanceBasedPitchControl &distanceBasedPitchControl, MapCameraAnimator &mapCameraAnimator, MapCameraAnimator &mapCameraAnimatorForModeChange, const Resources::Interiors::IImmutableInteriorViewModel &interiorViewModel, IMapCameraTransitionFinishedEvent &mapCameraTransitionFinishedEvent) |
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void | EarlyUpdate (float dt) |
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bool | IsModeIndoors () const |
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void | SetMode (bool isIndoors, const MapCameraPosition &mapCameraPosition) |
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void | UpdateIndoorCameraHeightAboveBase (const MapCameraPosition &mapCameraPosition) |
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void | SetScreenProperties (const Eegeo::Rendering::ScreenProperties &screenProperties) |
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bool | CanAcceptGesture () const |
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const Camera::CameraState & | GetCameraState () const |
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MapCameraPosition | BuildCameraPosition (const MapCameraPosition &previousMapCameraPosition) const |
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MapCameraGestureState | BuildCameraGestureState (const MapCameraGestureState &previousGestureState) const |
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void | Move (const MapCameraPosition &mapCameraPosition) |
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void | Animate (const MapCameraAnimationId animationId, const MapCameraPosition &start, const MapCameraPosition &target, double animationDuration, bool isInterruptByGestureAllowed, bool shouldSnap) |
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void | ClearAnimation () |
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void | SetIndoorEntryFocus (const dv3 &indoorEntryFocusLocation, double indoorEntryDistance) |
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void | SetIsIndoorMapReady (bool isIndoorMapReady) |
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void | SetIndoorRestriction (bool restrictIndoors) |
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void | SetVerticallyLocked (bool isVerticallyLocked) |
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The documentation for this class was generated from the following files: