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| EnvironmentStateTextures (AsyncTexturing::IAsyncTexture &railDiffuse, AsyncTexturing::IAsyncTexture &tramlineDiffuse, AsyncTexturing::IAsyncTexture &treeDiffuse, AsyncTexturing::IAsyncTexture &treeTopDiffuse, AsyncTexturing::IAsyncTexture &buildingsDiffuse, AsyncTexturing::IAsyncTexture &roadDiffuse, AsyncTexturing::IAsyncTexture &vehicleDiffuse, AsyncTexturing::IAsyncTexture &trainDiffuse, AsyncTexturing::IAsyncTexture &tramDiffuse, AsyncTexturing::IAsyncTexture &planeDiffuse, AsyncTexturing::IAsyncTexture &waterNormal, AsyncTexturing::IAsyncTexture *waterReflectionCubeMap, AsyncTexturing::IAsyncTexture &asyncPlaceholderDiffuse, AsyncTexturing::IAsyncTexture &placeholderNoDataDiffuse, AsyncTexturing::IAsyncTexture *overlayEffect, const std::vector< AsyncTexturing::IAsyncTexture * > &lcmDiffuse, const std::vector< AsyncTexturing::IAsyncTexture * > &lcmLodDiffuse) |
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AsyncTexturing::IAsyncTexture & | GetRailDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetTramlineDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetTreeDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetTreeTopDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetBuildingsDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetRoadDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetRoadVehicleDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetTrainDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetTramDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetPlaneDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetWaterNormal () const |
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AsyncTexturing::IAsyncTexture & | GetAsyncPlaceholderDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetPlaceholderNoDataDiffuse () const |
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AsyncTexturing::IAsyncTexture & | GetLcmDiffuse (int lcmIndex) const |
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AsyncTexturing::IAsyncTexture & | GetLcmLodDiffuse (int lcmIndex) const |
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AsyncTexturing::IAsyncTexture & | GetAsyncPlaceholderEnvironmentTexture () const |
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AsyncTexturing::IAsyncTexture * | GetWaterReflectionCubeMap () const |
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AsyncTexturing::IAsyncTexture * | GetOverlayEffect () const |
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void | ReleaseTextures () |
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