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Eegeo::Rendering::GLStateBase Class Reference
Inheritance diagram for Eegeo::Rendering::GLStateBase:
Eegeo::Rendering::GLBoolState< T_cap > Eegeo::Rendering::GLStateEnumFunc1< T_glEnum, T_paramA > Eegeo::Rendering::GLStateFunc1< T_paramA > Eegeo::Rendering::GLStateFunc2< T_paramA, T_paramB > Eegeo::Rendering::GLStateFunc3< T_paramA, T_paramB, T_paramC > Eegeo::Rendering::GLStateFunc4< T_paramA, T_paramB, T_paramC, T_paramD > Eegeo::Rendering::GLBoolState< GL_BLEND > Eegeo::Rendering::GLBoolState< GL_CULL_FACE > Eegeo::Rendering::GLBoolState< GL_DEPTH_TEST > Eegeo::Rendering::GLBoolState< GL_DITHER > Eegeo::Rendering::GLBoolState< GL_POLYGON_OFFSET_FILL > Eegeo::Rendering::GLBoolState< GL_SAMPLE_ALPHA_TO_COVERAGE > Eegeo::Rendering::GLBoolState< GL_SAMPLE_COVERAGE > Eegeo::Rendering::GLBoolState< GL_SCISSOR_TEST > Eegeo::Rendering::GLBoolState< GL_STENCIL_TEST > Eegeo::Rendering::GLBoolState< GL_TEXTURE_2D > Eegeo::Rendering::GLStateEnumFunc1< GL_FRAMEBUFFER, GLuint > Eegeo::Rendering::GLStateEnumFunc1< GL_RENDERBUFFER, GLuint > Eegeo::Rendering::GLStateFunc1< GLboolean > Eegeo::Rendering::GLStateFunc1< GLenum > Eegeo::Rendering::GLStateFunc1< GLint > Eegeo::Rendering::GLStateFunc1< GLuint > Eegeo::Rendering::GLStateFunc2< GLenum, GLenum > Eegeo::Rendering::GLStateFunc2< GLenum, GLuint > Eegeo::Rendering::GLStateFunc2< GLfloat, GLfloat > Eegeo::Rendering::GLStateFunc3< GLenum, GLenum, GLenum > Eegeo::Rendering::GLStateFunc3< GLenum, GLint, GLuint > Eegeo::Rendering::GLStateFunc4< float, float, float, float > Eegeo::Rendering::GLStateFunc4< GLboolean, GLboolean, GLboolean, GLboolean > Eegeo::Rendering::GLStateFunc4< GLenum, GLenum, GLenum, GLenum > Eegeo::Rendering::GLStateFunc4< GLenum, GLenum, GLint, GLuint > Eegeo::Rendering::GLStateFunc4< GLint, GLint, GLsizei, GLsizei >

Public Member Functions

 GLStateBase (bool enableStateFiltering)
 
void Invalidate ()
 
int GetNumOfAttemptedSets () const
 
int GetNumOfActualSets () const
 
void ResetCounters ()
 
void SetTrySetAttempted ()
 
void ClearTrySetAttempted ()
 
bool TrySetAttempted () const
 
bool IsStateValid () const
 

Protected Member Functions

void SetIsValid ()
 

Protected Attributes

int m_numOfActualSets
 

The documentation for this class was generated from the following file: