BatchedTextSdfMaterial(const TMaterialId materialId, const std::string &name, Shaders::SdfTextShader &shader, AsyncTexturing::IAsyncTexture &texture, bool depthTest, float sdfSpread, float textureSize, float fontPixelSize) (defined in Eegeo::Rendering::Materials::BatchedTextSdfMaterial) | Eegeo::Rendering::Materials::BatchedTextSdfMaterial | |
GetId() const (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | inlinevirtual |
GetName() const (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | inlinevirtual |
GetShader() const (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | inlinevirtual |
m_depthTest (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_fontPixelSize (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_id (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_name (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_sdfSpread (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_shader (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_texture (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
m_textureSize (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | protected |
SdfTextMaterial(const TMaterialId materialId, const std::string &name, Shaders::SdfTextShader &shader, AsyncTexturing::IAsyncTexture &texture, bool depthTest, float sdfSpread, float textureSize, float fontPixelSize) (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | |
SetState(GLState &glState) const (defined in Eegeo::Rendering::Materials::BatchedTextSdfMaterial) | Eegeo::Rendering::Materials::BatchedTextSdfMaterial | virtual |
SetStatePerRenderable(const RenderableBase *renderableBase, GLState &glState) const (defined in Eegeo::Rendering::Materials::BatchedTextSdfMaterial) | Eegeo::Rendering::Materials::BatchedTextSdfMaterial | virtual |
~IMaterial() (defined in Eegeo::Rendering::Materials::IMaterial) | Eegeo::Rendering::Materials::IMaterial | inlinevirtual |
~SdfTextMaterial() (defined in Eegeo::Rendering::Materials::SdfTextMaterial) | Eegeo::Rendering::Materials::SdfTextMaterial | |