CalculateViewToCubeMapMatrix(const Renderables::WaterRenderable &waterRenderable) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | static |
GetDiffuseTextureId() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
GetId() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inlinevirtual |
GetName() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inlinevirtual |
GetNormalMapTextureId() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
GetReflectionTextureId() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
GetShader() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inlinevirtual |
IsUsingAlternativeAmbient() const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
m_altitudeScale (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_animationScaleUV (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_animationStateUV (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_animationWrapUV (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_defaultReflectionCubeMapTextureId (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_diffuseTextureId (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_envMapFadeoutAltitude (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_fogging (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_id (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_lighting (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_name (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_normalMapTextureId (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_reflectionMapTextureId (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_shader (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_textureMinifyType (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_textureRepeat (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
m_useAlternativeAmbient (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | protected |
SetDiffuseTexture(AsyncTexturing::IAsyncTexture &textureId) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
SetNormalMapTexture(AsyncTexturing::IAsyncTexture &textureId) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
SetReflectionTexture(AsyncTexturing::IAsyncTexture *textureId) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
SetState(Rendering::GLState &glState) const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | virtual |
SetStatePerRenderable(const Rendering::RenderableBase *renderableBase, Rendering::GLState &glState) const (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | virtual |
UpdateMaterial(float deltaTime, const dv3 &ecefCameraPosition) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | |
UseAlternativeAmbient(bool useAlternativeAmbient) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | inline |
WaterMaterial2(const TMaterialId materialId, const std::string &name, Shaders::WaterShader &shader, const Lighting::GlobalLighting &lighting, const Lighting::GlobalFogging &fogging, AsyncTexturing::IAsyncTexture &diffuseTextureId, AsyncTexturing::IAsyncTexture &normalMapTextureId, AsyncTexturing::IAsyncTexture &reflectionTextureId, Rendering::TextureMinifyType textureMinifyType, bool useAlternativeAmbient, bool textureRepeat, Eegeo::v2 animationScaleUV, Eegeo::v2 animationWrapUV, float envMapFadeoutAltitude) (defined in Eegeo::Rendering::Materials::WaterMaterial2) | Eegeo::Rendering::Materials::WaterMaterial2 | |
~IMaterial() (defined in Eegeo::Rendering::Materials::IMaterial) | Eegeo::Rendering::Materials::IMaterial | inlinevirtual |