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Eegeo::Rendering::MeshFactories::PackedDiffuseReadMeshFactory Class Reference

Factory for creating meshes with the PackedDiffuseVertex vertex format from data in a QuantizedMeshInfo object. More...

#include <PackedDiffuseReadMeshFactory.h>

Inheritance diagram for Eegeo::Rendering::MeshFactories::PackedDiffuseReadMeshFactory:
Eegeo::IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::IQuantizedMeshSetChunkReaderMeshFactory

Public Member Functions

 PackedDiffuseReadMeshFactory (Eegeo::Rendering::GlBufferPool &glBufferPool, const VertexLayouts::VertexLayout &packedStencilShadowVertexLayout, const VertexLayouts::VertexLayout &packedDiffuseVertexLayout, const VertexLayouts::VertexLayout &packedPositionUvLightDotsColourVertexLayout, const VertexLayouts::VertexLayout &packedPositionNormalUvColorVertexLayout, const VertexLayouts::VertexLayout &packedPositionNormalUVVertexLayout)
 
Rendering::MeshCreateMesh (const Eegeo::IO::ChunkedFileFormat::QuantizedMeshSetChunkReader::QuantizedMeshInfo &meshInfo, const void *pVertexData, const void *pIndexData, const std::string &debugName)
 
const
Eegeo::Rendering::VertexLayouts::VertexLayout
GetVertexLayoutForVertexFormat (const u32 vertexFormat) const
 

Detailed Description

Factory for creating meshes with the PackedDiffuseVertex vertex format from data in a QuantizedMeshInfo object.


The documentation for this class was generated from the following files: