Factory for creating meshes with the TextVertex vertex format. More...
#include <TextMeshFactory.h>
Public Member Functions | |
TextMeshFactory (Rendering::GlBufferPool &glBufferPool, const VertexLayouts::VertexLayoutPool &vertexLayoutPool) | |
Public Member Functions inherited from Eegeo::Rendering::MeshFactories::MeshFactory | |
Mesh * | CreateMesh (const void *pVertexData, int numOfVertices, const void *pIndexData, size_t indexDataSize, u32 numOfIndices, const std::string &debugName) const |
Additional Inherited Members | |
Protected Member Functions inherited from Eegeo::Rendering::MeshFactories::MeshFactory | |
MeshFactory (Rendering::GlBufferPool &glBufferPool, const VertexLayouts::VertexLayout &vertexLayout, const size_t vertexSize) | |
Protected Attributes inherited from Eegeo::Rendering::MeshFactories::MeshFactory | |
Rendering::GlBufferPool & | m_glBufferPool |
const VertexLayouts::VertexLayout & | m_vertexLayout |
size_t | m_vertexSize |
Factory for creating meshes with the TextVertex vertex format.