All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Public Member Functions | List of all members
Eegeo::Rendering::VertexBindingElement Class Reference

A binding between a single field in a vertex format with a single vertex attribute consumed by a Shader. More...

#include <VertexBindingElement.h>

Public Member Functions

 VertexBindingElement (GLuint attribIndex, GLint numOfFields, GLenum dataType, GLboolean normalized, GLsizei stride, GLint offset)
 
void Bind () const
 
void Unbind () const
 
bool operator== (const VertexBindingElement &other) const
 
bool operator!= (const VertexBindingElement &other) const
 
bool operator< (const VertexBindingElement &other) const
 

Detailed Description

A binding between a single field in a vertex format with a single vertex attribute consumed by a Shader.


The documentation for this class was generated from the following file: