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| InteriorRenderableService (IInteriorRenderableFactory *pRenderableFactory, IInteriorRenderableSetFactory *pRenderableSetFactory, InteriorsInstanceRepository &interiorsInstanceRepository) |
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void | CreateFloorRenderablesFromCreationData (const std::string &interiorIdentifier, const InteriorFloorData &floorData, const int floorIndex, const float interiorTerrainHeight, std::map< std::string, InteriorRenderableSet * > &renderables, std::vector< Rendering::Renderables::InteriorHighlightRenderable * > &interiorHighlightRenderables, const std::vector< InstanceSourceMeshData > &instanceSourceRenderableDatas, std::vector< bool > &isInstanceSourceMeshUsed) |
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IInteriorRenderableFactory & | GetInteriorRenderableFactory () |
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The documentation for this class was generated from the following files: