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virtual const Eegeo::dv3 & | GetWorldPosition () const =0 |
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virtual const Eegeo::v3 & | GetForwardsVector () const =0 |
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virtual const std::string & | GetFullModelNodeName () const =0 |
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virtual float | Alpha ()=0 |
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virtual TrafficSimulationCell * | GetNextCell ()=0 |
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virtual bool | GetInitialised ()=0 |
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virtual void | ClearNextCell ()=0 |
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virtual void | Update (float elapsedSeconds, float speedMultiplier, const dv3 &ecefInterestPoint)=0 |
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virtual void | Initialise (const dv3 &ecefInterestPoint)=0 |
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virtual bool | VehicleMarkedToRemove ()=0 |
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virtual void | FadeOutThenDestroyVehicle ()=0 |
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virtual bool | IsPlayingDeathCeremony ()=0 |
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virtual bool | IsUnderground () const =0 |
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virtual bool | NeedsUndergroundCheck ()=0 |
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virtual void | SetIsUnderground (bool isUnderground)=0 |
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virtual bool | CanCollide () const =0 |
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virtual float | GetBoundsRadius () const =0 |
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virtual float | GetScale () const =0 |
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virtual float | GetCollisionRadius () const =0 |
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virtual void | SetModelNodeNameSuffix (const std::string &suffix)=0 |
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virtual const std::vector
< IVehicle * > & | GetChildVehicles () const |
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std::vector< IVehicle * > | m_childVehicles |
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The documentation for this class was generated from the following file: