This is the complete list of members for Eegeo::Unity::MeshCallbacks, including all inherited members.
AddMesh(const char *objectId) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |
AllocateUnpackedMesh(int vertexCount, bool hasUVs, bool hasUV2s, bool hasNormals, bool hasColours, int indexCount, const char *meshName, const char *materialName) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |
DeleteMesh(const char *objectId) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |
RemoveUnpackedMesh(const char *meshId) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |
SetVisible(const char *objectId, bool visible) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |
UploadUnpackedMesh(const Unity::UnpackedMesh *mesh) const (defined in Eegeo::Unity::MeshCallbacks) | Eegeo::Unity::MeshCallbacks | inline |