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Eegeo::Unity::TextureCallbacks Class Reference

Public Member Functions

void * AllocateTextureBuffer (int size, int width, int height, int format, int hasMipMaps) const
 
GLuint BeginUploadTextureBuffer (const void *buffer) const
 
void OnTextureReceived (const void *requestHandle, const char *textureKey, GLuint textureID) const
 
void ReleaseTexture (GLuint id) const
 
GLuint CreateCubemapFromFaces (const GLuint *faceIDs) const
 

The documentation for this class was generated from the following file: