Public Member Functions | |
virtual void | Begin () |
virtual void | Cancel () |
Static Public Member Functions | |
static UnityAsyncCubeTextureLoad & | Build (UnityTextureFileLoader &textureLoader, const Helpers::ICallback1< const Rendering::AsyncTexturing::AsyncTextureLoadResult > &completionCallback, const std::vector< const std::vector< Byte > * > &cubeFaceBuffers, void *pUserData) |