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platform
iOS
iOSTextureFileLoaderFactory.h
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// Copyright eeGeo Ltd (2012-2017), All Rights Reserved
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#pragma once
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#include "ITextureFileLoader.h"
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#include "IJpegLoader.h"
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#include "iOSFileIO.h"
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#include "AsyncTexturing.h"
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namespace
Eegeo
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{
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namespace
Unity
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{
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struct
UnityCallbacks;
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}
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namespace
iOS
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{
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class
iOSPNGDecoder;
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class
iOSTextureFileLoaderFactory
:
protected
Eegeo::NonCopyable
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{
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public
:
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static
Helpers::ITextureFileLoader
* CreateTextureFileLoader(
iOSFileIO
* pFileIO,
Eegeo::Helpers::Jpeg::IJpegLoader
& jpegLoader,
iOSPNGDecoder
& pngDecoder,
const
Unity::UnityCallbacks
* pUnityCallbacks);
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static
Rendering::AsyncTexturing::ITextureFactory
* CreateTextureFactory(
Helpers::ITextureFileLoader
& textureLoader);
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};
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}
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}
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