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| RayNodeIntersectionResult (const v3 &rayOrigin, const v3 &rayDirection, float skewedRayParamScale, const CollisionBvh &collisionBvh, const CollisionBvhNode &node, bool intersects, float intersectionParam) |
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const v3 & | RayOrigin () const |
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const v3 & | RayDirection () const |
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float | SkewedRayParamScale () const |
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const CollisionBvh & | Bvh () const |
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const CollisionBvhNode & | Node () const |
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bool | Intersects () const |
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float | IntersectionParam () const |
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The documentation for this struct was generated from the following file: