Config for controlling the city themes. More...
#include <ConfigSections.h>
Public Attributes | |
std::string | StreamedManifestUrl |
The url from which to load the manifest for the streamed city themes. | |
std::string | EmbeddedThemeManifestFile |
The local file from which to load the embedded theme. | |
std::string | EmbeddedThemeTexturePath |
The local path to the textures used by the embedded theme. | |
std::string | EmbeddedThemeNameContains |
String that must appear in your embedded theme name (e.g., "Summer"). A theme name containing this string must exist in your embedded manifest. | |
std::string | EmbeddedThemeStateName |
The name of the embedded theme state that will be used on startup (e.g., "DayDefault"). This must exist in your embedded manifest. | |
std::string | StreamedThemeNameContains |
String that must appear in your streamed theme name (e.g., "Summer"). A theme name containing this string must exist in your streamed manifest. | |
std::string | StreamedThemeStateName |
The name of the streamed theme state that will be used once it has loaded (e.g., "DayDefault"). This must exist in your streamed manifest. | |
bool | LoadEmbeddedManifests |
Optional: If the embedded manifests should be loaded. | |
bool | LoadStreamedManifests |
Optional: If the streamed manifests should be loaded. | |
bool | LoadThemeTextures |
Optional: If the textures should be loaded. | |
Config for controlling the city themes.
This config lets you customize the theming of map tiles.