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BuildingFootprints
BuildingFootprintSelectionRenderableFactory.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "BuildingFootprints.h"
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#include "CollisionVisualization.h"
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#include "Rendering.h"
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#include "Collision.h"
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#include "Types.h"
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#include "VectorMath.h"
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#include <vector>
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namespace
Eegeo
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{
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namespace
BuildingFootprints
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{
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class
BuildingFootprintSelectionRenderableFactory
:
private
Eegeo::NonCopyable
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{
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public
:
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typedef
std::vector<BuildingFootprint> FootprintVector;
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BuildingFootprintSelectionRenderableFactory
(
CollisionVisualization::CollisionVisualizationMaterial
& material,
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Rendering::MeshFactories::PositionMeshFactory
& positionMeshFactory,
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Rendering::VertexLayouts::VertexBindingPool
& vertexBindingPool);
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CollisionVisualization::CollisionVisualizationRenderable
* Create(
const
FootprintVector& footprints);
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private
:
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CollisionVisualization::CollisionVisualizationMaterial
& m_material;
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Rendering::MeshFactories::PositionMeshFactory
& m_positionMeshFactory;
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Rendering::VertexLayouts::VertexBindingPool
& m_vertexBindingPool;
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};
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}
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}
Generated on Sat Jun 10 2023 02:00:29 for eeGeo Platform SDK by
1.8.3.1