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Eegeo::Rendering::MeshFactories::PositionMeshFactory Class Reference

Factory for creating meshes with the PositionVertex vertex format from v3 points indexed with u16 triangle-list. More...

#include <PositionMeshFactory.h>

Inheritance diagram for Eegeo::Rendering::MeshFactories::PositionMeshFactory:
Eegeo::NonCopyable

Public Member Functions

 PositionMeshFactory (Eegeo::Rendering::GlBufferPool &glBufferPool, const VertexLayouts::VertexLayout &positionVertexLayout)
 
Rendering::MeshCreateMesh (const std::vector< Eegeo::v3 > &points, const std::vector< u16 > &triListIndices, const std::string &debugName)
 
- Public Member Functions inherited from Eegeo::NonCopyable
 NonCopyable (const NonCopyable &)=delete
 
NonCopyableoperator= (const NonCopyable &)=delete
 

Detailed Description

Factory for creating meshes with the PositionVertex vertex format from v3 points indexed with u16 triangle-list.


The documentation for this class was generated from the following files: