6 #include "InteriorsMaterialBase.h"
7 #include "PackedDiffuseMaterial.h"
24 const Rendering::TMaterialId materialId,
25 const std::string& name,
28 bool useAlternativeAmbient,
30 const v4& diffuseColor,
31 InteriorsRenderableLayer::Type renderableLayer,
34 Rendering::TextureMinifyType textureMinifyType,
49 const Rendering::TextureMinifyType m_textureMinifyType;
50 const bool m_textureRepeat;