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void | SetRenderState (const Eegeo::dv3 &cameraLocationEcef) |
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void | SetWithScale (GlobalLighting *pSource, float scale) |
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void | GetLightDirectionMatrix (const Eegeo::dv3 &_ecefVertexPosition, Eegeo::m44 &out_inverseLightDirectionMat) const |
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const Eegeo::m44 & | GetLightDirectionMatrixForCameraPosition () const |
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void | SetLightColourMatrix (const Eegeo::m44 &lightColourMatrix) |
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const Eegeo::m44 & | GetColors (bool useAlternativeAmbient=false) const |
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const Eegeo::v3 & | GetAlternativeAmbientLight () const |
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void | SetNightLightmapColour (const Eegeo::v3 &colour) |
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void | SetAlternativeAmbientColour (const Eegeo::v3 &colour) |
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const Eegeo::v3 & | GetNightLightmapColour () const |
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void | SetDayToNightParam (float dayToNightParam) |
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float | GetDayToNightParam () const |
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void | SetNightGlowLightmapIntensity (float nightGlowLightmapIntensity) |
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float | GetNightGlowLightmapIntensity () const |
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static const float | KeyLightAzimuth = 255.789f |
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static const float | KeyLightZenith = -50.0f |
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float Eegeo::Lighting::GlobalLighting::GetDayToNightParam |
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const |
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void Eegeo::Lighting::GlobalLighting::SetDayToNightParam |
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float |
dayToNightParam | ) |
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inline |
The documentation for this class was generated from the following files: