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PackedShadowRenderable.h
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// Copyright eeGeo Ltd (2012-2014), All Rights Reserved
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#pragma once
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#include "PackedRenderable.h"
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#include "LayerIds.h"
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#include "Rendering.h"
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#include "Culling.h"
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#include "VectorMath.h"
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#include <vector>
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namespace
Eegeo
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{
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namespace
Rendering
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{
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namespace
Renderables
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{
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class
PackedShadowRenderable
:
public
PackedRenderable
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{
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public
:
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PackedShadowRenderable
(
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LayerIds::Values layerId,
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Materials::IMaterial
* material,
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Rendering::Mesh
* pMesh,
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Culling::CullingVolumeTree
* pCullingVolumeTree,
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const
VertexLayouts::VertexBinding
& vertexBinding,
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Eegeo::dv3
ecefPosition,
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Eegeo::v4
positionBoundsMin,
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Eegeo::v4
positionBoundsMax);
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v3
GetExtrusionUnpack()
const
;
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virtual
void
Update(
const
Rendering::RenderContext
& renderContext,
float
environmentFlatteningScale);
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private
:
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v3
m_extrusionUnpack;
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v3
m_unscaledExtrusionUnpack;
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};
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}
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}
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}
Generated on Sat Jun 10 2023 02:00:32 for eeGeo Platform SDK by
1.8.3.1